I honestly dread how wierd the player would look sitting with your texture pack, with how weird it already looks with vanilla player sprites, but not really much we can do about that sadly. You may not have much trouble on her and the golfer since they're only two new town NPCs that's been added. It's kind of hard to tell between Wolves and Foxes sometimes. I didn't think they would be in the armor sheet. Ok, NOW I get what you mean, about the glow effect upon looking. I hope it won't look too bad on the player character with your texture pack. Which i just was able empty, as, that the last of bugs ( 4 Halloween Outfits, 3rd Segment) which reported awhile agoĬlick to expand.Err, that looks kind of weird with that shoulder pad. I'll probably end up adding it to the "known issues" I am, and no, but i will after I'm done with the rest of the player sprites. Yeah, she's a Lycan-fox, could not figure out if she was a cat for fox and i sort of expected she had a shape shiftĭue to slashing and killing zombies in a few hits with her bare hands Which happened to me, so i had to track down a an effect that roughly had "such and such patterns" and then adjust it for the new armor/outfit shape If your changing the shape of something you've got to remember these!, as if you don't something is off when testing Some of the chest Sheet's are double height, the lower half is for the Glow effect that some of the endgame armor and 1.3.x Dev outfit used Without a doubt it is Better!, which why it was a both Pleasant surprise and unpleasant surprise at the same time
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